Week 5
Situation:
Leo had finished creating a prototype of a level. It was then I got the idea of projecting the level as texture on the book instead of having the levels on top of the book itself. It was an interesting idea and something we had never tackled before but we wanted to create a unique experience and so I decided that was something we could try.
Task:
We needed to create a material in unreal engine that took a camera render as a texture so that the levels would look like they are actually in the book.
Action:
In order to approach the task, I delve into research. I first looked into projects similar to what I had in mind on youtube. After that, I replicated the project on my own and understood the system in use. Using a component called SceneCaptureComponent2D, I made an object that would capture the level and render it on a texture. I used that texture as a material on the book and suddenly, I had a book that had a level streaming on it instead of objects on top of it.
Result:
I was able to successfully create a texture that would work on the book as a material that captured the level.
Summary:
With Leo making a level, we were thinking about adding post processing on the book to make it more book like. Suddenly, an idea popped into my head where we could instead make the book the canvas and project the level. We were excited about the idea so I took it upon myself to play around and find out if it was possible. Fortunately my research paid off and now we had a book with level projection.

